|Gorean Shores, a tavern located in the city of Port Kar, is governed by the Council of Captains. Through this Council, all administrative and policy decisions are made and revised. They are the last and final word within the Tavern.|
|The Council of Captains is an oligarchy of individual Warriors, Outlaws, and Pirates. The current composition of the Council is:|
The Council Today
Council of Captains is to be opened to new Captains, with no fixed number
of Captains. New Captains will receive equal voice and vote in the administration
of the tavern, and will have all privileges and rights accorded to current
Captains. Attainment of the status of Captains requires a thorough knowledge
of Gor and the tavern, a demonstrated commitment to GS in time and energy,
and loyalty to the Council and GS above all other obligations or allegiances.
Further, the process of attaining the rank of Captain will be slow and
deliberate, and requires unanimous approval of all current Captains.
There is a three step process to becoming Captain, and each prospective
member should obtain a current Captain as a Sponsor and Mentor. First,
a prospective member must have officially pledged his sword to GS and
declared it to be his home. Any individual may do this. Second, upon
unanimous vote by the Council, the prospective member will become an
Advisor to the Council, and may attend open Council sessions (usual
sessions are open meetings for Advisors and Captains), and offer counsel
and advice, but will have no vote. Upon unanimous vote, an Advisor will
become a full Captain.
Captains and Advisors of GS are required to be members of Poolside Chat. GS slaves, regular patrons, and those who have pledged their swords to GS are strongly encouraged to join. As the requirement for either a Captain's position or a GS tavern collar requires a demonstrated commitment to GS, membership in Poolside Chat will be one factor in examining such commitment to the GS tavern.
History of the Council:
a city founded by small groups of pirates, warriors, outcasts, slavers
and merchants, Port Kar has had a tumultuous political history. In the
not so distant past, Port Kar was claimed by several competing Ubars,
each attempting to assert control and suzerainty over the city known
as the Scourge of Thassa. Ostensibly under the rival Ubars, but in fact
quite independent from them, was a Council of Captains, composed of
individual captains of Port Kar who controlled the great arsenal and
personally owned much of the fleet of swift ships which plied the waters
of Thassa from the city.
Emeritus are past Captains of the Council of Gorean Shores that for whatever reasons are no longer active members of the Council. They retain the right to be called Captain and to still have their table and chair on the dais. They no longer vote or attend Council meetings .
|Xern||Pirate||Senior Captain|| Retired-
|Kli Kodesh||Slave Master||lost in the Sardar|
|Belial||Captain of the Guard||lost at Sea|
|Ceredigawn Durst||Tarnsman||Slave Master|
|Sabre Wolf||Captain of GS|
|Bolt Sarakai||Captain of GS|
|Kyoto Ri||Captain of GS|
|Marius||Captain of GS|
|Lemuel The Builder||Captain of GS|
|Thorfinn||Captain, First Sword||
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